This past month our founder and CEO Glen Schofield sat down with a handful of news outlets to share the latest ongoings here at Striking Distance Studio. We're currently ramping up the team as we work on our upcoming narrative game set in the PUBG universe. Like many people and industries around the world, however, we've been impacted by the situation with COVID-19 just as we had opened our doors to our brand new studio here in San Ramon, California. We're continuing to push forward though as we've adapted to working from home.
Here are highlights from some news outlets Glen spoke with detailing how we as a team have met these new challenges, along with some insights into how the game is progressing.
On Adapting to Working from Home
"At first when people would say to me a few months ago, 'I'm working from home,' I'd be like, 'Oh boy, here we go. They're probably going to be working four hours,'" Schofield says. "But now I see that people are so efficient at home that it's actually changed my perspective on it. I think from now on, maybe there will be people who want to work from home one or two days a week and if they were efficient during this time, I'll be more than happy to let it go. I bet you're going to see more people working from home from time to time, not just in my company but in many companies all over." - GamesIndustry.biz
On Working with PUBG Corp.
"As a matter of fact, I’ve had to tell them, “Hey, we do want milestone meetings with you guys.” Even in the milestone meetings, they may make a suggestion or two, but C. H. is always saying, “But it’s your game. You decide what you want in it, what you want to do.” They gave me the money to go build the studio where I wanted, how I wanted, hire who I wanted. It really is a dream come true. I’m building the studio I want in the place I want with the people I want and making a game I really want to make. I couldn’t ask for anything better." - Venture Beat